I worked on a concept trailer for a STA podcast, which became my first big step into sound design. For this audio-only project, I recorded the dialogue, incorporated royalty-free effects, and processed my friend’s voice to create the “RP on Air” cue before the jingle similar to what you hear on radio. I also applied panning, reverb and EQ to shape the mix, giving the trailer a sense of space and identity.
I'm working on my first foley project, where I record, layer, and shape sound to bring on-screen moments to life. Throughout the process, I’ve been experimenting with everyday objects—like using textured materials, unusual props, and improvised tools to recreate and exaggerate sounds in a way that feels natural on screen. I'm now in the mixing stage, shaping the foley and ambience into a smooth, balanced final mix.